Why I hate DarwinPorts/MacPorts.

Posted by & filed under Mac Development, Sort Me.

Because they aren’t bsd ports. They force you to carry redundant dependencies. They do not allow you to fetch and compile the source files in a transparent way. They do not give you clean access to the patches they use to make things work. They haven’t had a current version of avr-gcc in over 4… Read more »

Acid Testing Your Time Machine Backups

Posted by & filed under Mac Development.

Disks Die, Laptops break, Bags are Stolen. It’s more or less a fact of life, In the 4 year process of transitioning from a noisy sun E-250 in the garage to something that could actually be in the same room with you I arrived at the above network arrangement. Most of the my data is… Read more »

Postgres + Ruby + OSX=Multi Architectural Hell

Posted by & filed under Mac Development.

I was finally able to get my ruby/rails environment setup with my database of choice. It wasnt easy as postgres will not build with more than one architecture at a time, I had gone through similar hell the last time I tried to build anything on OSX that had to compile against libraries made for… Read more »

Embedding Quartz Compositions in Cocoa Applications.

Posted by & filed under Mac Development.

Yesterday I asked Greg Borenstein what he was using to do his really cool Arduino presentations to show the hardware alongside the code being used to program it. His answer suprised me. It was a simple Quartz Composition run using Composer. He used it to flip the views put out by his web cam so… Read more »