I recently fixed some issues with the benito arduino programmer and upgraded it to the latest version of the LUFA library. I hadnt noticed that there was a miss match between the .inf and the library supplied descriptors. My appoligies to the two xp users. As this is the only batch with this issue I will reprogram the boards that I currently have. In the mean time this can be fixed by changing the following line in the current driver file from:
The Second session of the induction is getting close to 20 prepayed people so if you havent rsvpd please do so soon (either bring check/money to the meeting monday or paypal $25 to cult /at/ tempusdictum.com)
When looking for interface examples for the xbee I found a site that started out with a circuit from maxstream and then once everything was working tried a resistor based voltage divider. This is how I got my first set of x-bees running via the ftdi chips.
One thing that this circuit didn’t do for me was to provide a decent pull-down for the reset. The 2 transistors on the right of this circuit are an attempt to do just that.
Another Way: Run everything at 3.3v
If you look at the datasheet for the atmega168 you will find the following diagram.
Looking at this you can see that 16mhz may or may not be in the operating range at 3.3v. But if you drop the crystal down to 8mhz you are good for sure. You may have to change a few things but it is doable.
The Ever Illusive Third: Buffers.
The idea of adding another layer at each intervace between boards can have you asking for some Tzatziki and falafel to go with the PITA. There are buffers which are designed specifcally for this. Many of the odd, many of them expensive. But there are also many families of buffer which are “tolerant” of a range of voltages outside of their supply. One of the buffers I checked out was the 74abt126 which is a tri state buffer. (I was looking at that because with the tristate buffers you can actually do a two way buffer by selecting the direction). I am not entirely certain that the 5v recieve side is kosher with these.
The other buffers I am looking at with 5v tolerant i/o are the 74lvc125 and 74lvc126. These are 3.6v native parts with 5v “tolerant” io.
Since I ordered the wrong series of parts last group order I will have to wait a week to check this out.
Last year I cast a series of led arrays for thing-a-day but hadnt wired them up. With this in mind I ordered some hc595s in the last group order but the snow canceled the meeting.
I have been thinking about using the avr to drive the arrays directly and control them using i2c. I hacked 4 dorkboards by cutting the traces for pins 5-12 on the top of the board and soldering 220 ohm resistors on the other side. This gives a one chip solution which does not require a constant refresh or other attention.
/*
Simple 4 node array of leds (8x8).
*/
#include <Wire.h>
int node=0; /* CHANGE THIS BASED ON POSITION OF ARRAY */
volatile int twi_group_offset=128;
volatile int colpins[]={//12,11,10,9,8,7,6,5};
5,6,7,8,9,10,11,12};
volatile int rowpins[]={
17,16,15,14,13,4,3,2};
//2,3,4,13,14,15,16,17};
volatile unsigned long int myTics;
unsigned char pixels[]={0x3E, 0x51, 0x49, 0x45, 0x3E,0,0,node,
0x00, 0x42, 0x7F, 0x40, 0x00,0,1,1,
0x42, 0x61, 0x51, 0x49, 0x46,0,2,2,
0x21, 0x41, 0x45, 0x4B, 0x31,0,3,3
};
void setup() // run once, when the sketch starts
{
int i;
myTics=millis();
for(i=0;i<8;i++){
pinMode(rowpins[i],OUTPUT);
digitalWrite(rowpins[i],LOW);
pinMode(colpins[i],OUTPUT);
digitalWrite(colpins[i],HIGH);
} // sets the digital pin as output
if (node==0) {
Wire.begin();
Serial.begin(19200);
updateSlaveNodes();
} else {
Wire.begin(node+twi_group_offset);
Wire.onReceive(updatePixels); // register event
}
}
void loop() //move most of this into a timer loop.
{
int r,c;
int lastcolpin=colpins[0];
for (c=0;c<8;c++){
lastcolpin=colpins[c];
for(r=0;r<8;r++){
if ((pixels[c]>>r)&0x01){
//if ((!r)||((7-c)==r)||(c==r)){
digitalWrite(rowpins[r], HIGH);
} else {
digitalWrite(rowpins[r], LOW);
}
}
digitalWrite(colpins[c], LOW);
if (node==0) {
updateSlaveNodes();
} else {
//delayMicroseconds(1500); //
delay(3);
}
digitalWrite(lastcolpin, HIGH);
}
}
void updateSlaveNodes() {
int slavenode, row, pixel8;
pixel8=8;
for (slavenode=1;slavenode<4;slavenode++){
Wire.beginTransmission(slavenode+twi_group_offset);
for (row=0;row<8;row++) {
Wire.send(pixels[pixel8++]);
}
Wire.endTransmission();
};
}
// function that executes whenever data is received from master
// this function is registered as an event, see setup()
void updatePixels(int howMany)
{ int r=0;
while(Wire.available()) //
{
pixels[r++] = Wire.receive(); // receive byte as a character
}
}
The next step is to move the actual refresh into a timer routine so that the body of code for the main node can focus on content.
/*------------------------------------------------------------ xmas timer array
*
* This is the program for a 4x8x8 led display using a processor for each segment
* To program the different nodes set the node variable below. Node 0 is the
* master node which keeps the pixel memory for the remaining nodes.
*
* The master node takes its memory and sends updates to each of the other segments
* via the i2c buss using the Wire library.
*
* Each node takes its 8byte array of data and strobes it onto the display using
* the 8 bit timer2 overflow interrupt.
*
* The first 7 characters are loaded into the display memory using the
* loadCharacters function. The array is then shifted to the left in the main loop
* with the next character being loaded a collumn at a time.
*
* The character data and the bitmap for the 5x7 array are stored in program
* memory.
*
* Since interrupts are used all of the globals are marked as volatile.
*
* CopyLeft 2008 Donald Delmar Davis, Tempus Dictum, Inc.
* This is free software (GPL)
*/
#include <Wire.h>
#include <avr/interrupt.h>
#include <avr/io.h>
#include <avr/pgmspace.h>
#define FREEK 180
int node=0; /* CHANGE THIS BASED ON POSITION OF ARRAY */
unsigned char PROGMEM Font5x7[] = {
0x00, 0x00, 0x00, 0x00, 0x00,// (space)
0x00, 0x00, 0x5F, 0x00, 0x00,// !
0x00, 0x07, 0x00, 0x07, 0x00,// "
0x14, 0x7F, 0x14, 0x7F, 0x14,// #
0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
0x23, 0x13, 0x08, 0x64, 0x62,// %
0x36, 0x49, 0x55, 0x22, 0x50,// &
0x00, 0x05, 0x03, 0x00, 0x00,// '
0x00, 0x1C, 0x22, 0x41, 0x00,// (
0x00, 0x41, 0x22, 0x1C, 0x00,// )
0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
0x08, 0x08, 0x3E, 0x08, 0x08,// +
0x00, 0x50, 0x30, 0x00, 0x00,// ,
0x08, 0x08, 0x08, 0x08, 0x08,// -
0x00, 0x60, 0x60, 0x00, 0x00,// .
0x20, 0x10, 0x08, 0x04, 0x02,// /
0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
0x00, 0x42, 0x7F, 0x40, 0x00,// 1
0x42, 0x61, 0x51, 0x49, 0x46,// 2
0x21, 0x41, 0x45, 0x4B, 0x31,// 3
0x18, 0x14, 0x12, 0x7F, 0x10,// 4
0x27, 0x45, 0x45, 0x45, 0x39,// 5
0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
0x01, 0x71, 0x09, 0x05, 0x03,// 7
0x36, 0x49, 0x49, 0x49, 0x36,// 8
0x06, 0x49, 0x49, 0x29, 0x1E,// 9
0x00, 0x36, 0x36, 0x00, 0x00,// :
0x00, 0x56, 0x36, 0x00, 0x00,// ;
0x00, 0x08, 0x14, 0x22, 0x41,// <
0x14, 0x14, 0x14, 0x14, 0x14,// =
0x41, 0x22, 0x14, 0x08, 0x00,// >
0x02, 0x01, 0x51, 0x09, 0x06,//
0x32, 0x49, 0x79, 0x41, 0x3E,// @
0x7E, 0x11, 0x11, 0x11, 0x7E,// A
0x7F, 0x49, 0x49, 0x49, 0x36,// B
0x3E, 0x41, 0x41, 0x41, 0x22,// C
0x7F, 0x41, 0x41, 0x22, 0x1C,// D
0x7F, 0x49, 0x49, 0x49, 0x41,// E
0x7F, 0x09, 0x09, 0x01, 0x01,// F
0x3E, 0x41, 0x41, 0x51, 0x32,// G
0x7F, 0x08, 0x08, 0x08, 0x7F,// H
0x00, 0x41, 0x7F, 0x41, 0x00,// I
0x20, 0x40, 0x41, 0x3F, 0x01,// J
0x7F, 0x08, 0x14, 0x22, 0x41,// K
0x7F, 0x40, 0x40, 0x40, 0x40,// L
0x7F, 0x02, 0x04, 0x02, 0x7F,// M
0x7F, 0x04, 0x08, 0x10, 0x7F,// N
0x3E, 0x41, 0x41, 0x41, 0x3E,// O
0x7F, 0x09, 0x09, 0x09, 0x06,// P
0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
0x7F, 0x09, 0x19, 0x29, 0x46,// R
0x46, 0x49, 0x49, 0x49, 0x31,// S
0x01, 0x01, 0x7F, 0x01, 0x01,// T
0x3F, 0x40, 0x40, 0x40, 0x3F,// U
0x1F, 0x20, 0x40, 0x20, 0x1F,// V
0x7F, 0x20, 0x18, 0x20, 0x7F,// W
0x63, 0x14, 0x08, 0x14, 0x63,// X
0x03, 0x04, 0x78, 0x04, 0x03,// Y
0x61, 0x51, 0x49, 0x45, 0x43,// Z
0x00, 0x00, 0x7F, 0x41, 0x41,// [
0x02, 0x04, 0x08, 0x10, 0x20,// ""
0x41, 0x41, 0x7F, 0x00, 0x00,// ]
0x04, 0x02, 0x01, 0x02, 0x04,// ^
0x40, 0x40, 0x40, 0x40, 0x40,// _
0x00, 0x01, 0x02, 0x04, 0x00,// `
0x20, 0x54, 0x54, 0x54, 0x78,// a
0x7F, 0x48, 0x44, 0x44, 0x38,// b
0x38, 0x44, 0x44, 0x44, 0x20,// c
0x38, 0x44, 0x44, 0x48, 0x7F,// d
0x38, 0x54, 0x54, 0x54, 0x18,// e
0x08, 0x7E, 0x09, 0x01, 0x02,// f
0x08, 0x14, 0x54, 0x54, 0x3C,// g
0x7F, 0x08, 0x04, 0x04, 0x78,// h
0x00, 0x44, 0x7D, 0x40, 0x00,// i
0x20, 0x40, 0x44, 0x3D, 0x00,// j
0x00, 0x7F, 0x10, 0x28, 0x44,// k
0x00, 0x41, 0x7F, 0x40, 0x00,// l
0x7C, 0x04, 0x18, 0x04, 0x78,// m
0x7C, 0x08, 0x04, 0x04, 0x78,// n
0x38, 0x44, 0x44, 0x44, 0x38,// o
0x7C, 0x14, 0x14, 0x14, 0x08,// p
0x08, 0x14, 0x14, 0x18, 0x7C,// q
0x7C, 0x08, 0x04, 0x04, 0x08,// r
0x48, 0x54, 0x54, 0x54, 0x20,// s
0x04, 0x3F, 0x44, 0x40, 0x20,// t
0x3C, 0x40, 0x40, 0x20, 0x7C,// u
0x1C, 0x20, 0x40, 0x20, 0x1C,// v
0x3C, 0x40, 0x30, 0x40, 0x3C,// w
0x44, 0x28, 0x10, 0x28, 0x44,// x
0x0C, 0x50, 0x50, 0x50, 0x3C,// y
0x44, 0x64, 0x54, 0x4C, 0x44,// z
0x00, 0x08, 0x36, 0x41, 0x00,// {
0x00, 0x00, 0x7F, 0x00, 0x00,// |
0x00, 0x41, 0x36, 0x08, 0x00,// }
0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
};
unsigned char PROGMEM banner[] = "Happy Holidays!!! Merry Christmas!!! May every man with "Merry Christmas" on his lips be boiled in his own blood pudding with a steak of holly driven through his heart! Christmas! BAH! HUMBUG!!!";
volatile int twi_group_offset=128;
volatile int colpins[]={5,6,7,8,9,10,11,12};
volatile int rowpins[]={17,16,15,14,13,4,3,2};
volatile unsigned long int myTics; //counter for timer interrupt.
volatile unsigned char pixels[]={
0x3E, 0x51, 0x49, 0x45, 0x3E,0,0,node,
0x00, 0x42, 0x7F, 0x40, 0x00,0,0,1,
0x42, 0x61, 0x51, 0x49, 0x46,0,0,2,
0x21, 0x41, 0x45, 0x4B, 0x31,0,0,3,
0x00, 0x00, 0x00, 0x00, 0,0,0,0}; //pixel buffer rounded out to another 8 bytes
volatile unsigned int cursorpos=0;
volatile unsigned int charcursor=0;
volatile unsigned int currentcol;
volatile unsigned int charmod;
volatile unsigned char currentchar;
volatile unsigned int currentcharoffset;
/*---------------------------------------------------------------------setup()
* initialize timer2
* setup the i/o pins (initialized with everything off);
* Initialize the i2c buss;
* if master node then load initial characters into display.
*/
void setup() // run once, when the sketch starts
{
int i;
currentcol=0;
/*------------ setting up timer two. ----------------*/
TCCR2A = 0; // normal mode
TCCR2B = 1<<CS22 | 1<<CS21 | 0<<CS20; // clock selection
TIMSK2 |= 1<<TOIE2; // enable overflow interupt
TCNT2=FREEK; // adjustment of period
ASSR=0; // paranoid
myTics=0; // counter for delays
sei(); // enable interrupts
for(i=0;i<8;i++){
pinMode(rowpins[i],OUTPUT);
digitalWrite(rowpins[i],LOW);
pinMode(colpins[i],OUTPUT);
digitalWrite(colpins[i],HIGH);
}
if (node==0) { // master node
Wire.begin();
Serial.begin(19200);
loadCharacters();
updateSlaveNodes();
} else {
Wire.begin(node+twi_group_offset);
Wire.onReceive(updatePixels); // register event
}
}
/*------------------------------------------------------------ISR(TIMER2_OVF_vect)
* loads the next collumn into the led array
*
*/
ISR(TIMER2_OVF_vect) {
int r;
digitalWrite(colpins[currentcol], HIGH); //turn off the last column.
if (++currentcol > 7) {
currentcol=0;
}
for(r=0;r<8;r++){
if ((pixels[currentcol]>>r)&0x01){
digitalWrite(rowpins[r], HIGH);
} else {
digitalWrite(rowpins[r], LOW);
}
}
digitalWrite(colpins[currentcol], LOW);
myTics++;
TCNT2 = FREEK;
};
/*--------------------------------------------------------------loadCharacters()
* load the initial characters into the pixel buffer
*/
void loadCharacters(){
int ch,i,j;
cursorpos=0;
for (charcursor=0;charcursor<7;charcursor++) {
ch=pgm_read_byte_near(banner+charcursor);
j= (ch-32) & 0x000000ff;
j = j*5;
for (charmod=0;charmod<5;charmod++){
pixels[cursorpos++]=pgm_read_byte_near(Font5x7+j+charmod);
}
}
}
/*------------------------------------------------------------updateSlaveNodes()
* send the pixel data to the slave nodes.
*/
void updateSlaveNodes() {
int slavenode, row, pixel8;
if (node==0) {
pixel8=8;
for (slavenode=1;slavenode<4;slavenode++){
Wire.beginTransmission(slavenode+twi_group_offset);
for (row=0;row<8;row++) {
Wire.send(pixels[pixel8++]);
}
Wire.endTransmission();
};
}
}
/*------------------------------------------------------------------udatePixels()
* recieve the pixel data from the master node.
* executes whenever data is received from master
* this function is registered as an event, see setup()
*/
void updatePixels(int ignored)
{ int r=0;
while(Wire.available()) //
{
pixels[r++] = Wire.receive(); // receive byte as a character
}
}
/*-------------------------------------------------------------------------loop()
*
*/
void loop()
{int c;
//int head=pixels[0];
updateSlaveNodes();
for (c=1;c<35;c++) {
pixels[c-1]=pixels[c];
}
if (charmod==5) {//get next char
charcursor++;
charmod=0;
currentchar=pgm_read_byte_near(banner+charcursor);
if (currentchar==' '){
currentchar=pgm_read_byte_near(banner);
charcursor=0;
}
currentcharoffset = (currentchar-32) & 0x000000ff;
currentcharoffset = currentcharoffset*5;
}
pixels[34]=pgm_read_byte_near(Font5x7+currentcharoffset+charmod);
charmod++;
while (myTics<90) ; myTics=0L; //wait a few hundred millisecconds
}
I finally got a chance to wire up the first of my ATMega32U4 samples (see atmel doc7766). Like all of atmel’s usb chips it comes up as a bootloader. Now we get to go through the list of things that are probably broken (starting with dfu-programmer which I already know from fixing it for the at90usb647 is broken).
As a part of the ongoing Arduino Cult Induction workshop series, this month we will be focusing on sound.
In particular I will be going over creating sound using the Arduino’s built in Pulse Width Modulation (PWM) and Direct Digital Synthesis using resistive ladders. We will investigate using the Piezo element
as both a simple speaker and an input trigger. We will review the Musical Instrument Digital Interface (MIDI) from a hardware and software perspective, and look at a couple of useful integrated
circuits (the lm324 and the lm368).
The workshop will cost $25 and participants will recieve a complete midi interface board for the dorkboard/arduino and a piezo element which will be used to create a midi drum trigger.
Participants will also take with them parts for an r2r ladder, an op amp and an audio amp capable of driving small speakers or headphones.
Participants should leave the workshop with a better understanding of how micro-controllers such as the Arduino can be used to create and control sound, they should have built at least one working musical controller and they should have the foundations for several sound related projects.
Please bring your dorkboard, rbba, or other arduino compatible board, a soldering iron or breadboard, and a laptop.
The workshop will be held at PNCA (NW 12th and Johnson) in room 205 from 1-5pm on Sunday, November 30.
To reserve a space you can paypal the workshop fee to cult@tempusdictum.com and you can feel free to email me with any questions.
The Arduino Cult Induction series of workshops are Sponsored by [http://www.tempusdictum.com/ Tempus Dictum, Inc]. in support of [http://www.dorkbotpdx.org DorkbotPDX]. (graphic by [http://www.noisybox.net Jason Plumb] )
USB encapsulates midi data into 4 byte chunks and adds the notion of virtual cables.
The first byte in the packet is the cable number and something called the Code Index Number. The remaining 3 bytes are either midi or padding depending on the packet.
Most of the relevant midi status commands have a corresponding Code Index Number.
USB Midi Codes with 1to1 Midi Status Mapping
c=virtual cable,n=midi channel
CIN
Status
Bytes
Description
0xc8
0x8n
2
Note ON
0xc9
0x9n
2
Note OFF
0xcA
0xAn
2
Key Pressure
0xcB
0xBn
2
Control Change
0xcC
0xCn
1
Program Change
0xcD
0xDn
1
Channel Pressure
0xcE
0xEx
2
Pitch Wheel
The rest of it is a mess of what to do with the odd sysex bytes. To pass the input stream to midi should look something like this.
/* Select the Stream Out Endpoint */
Endpoint_SelectEndpoint(MIDI_STREAM_OUT_EPNUM);
if (Endpoint_ReadWriteAllowed())
{
/* Read the recieved data endpoint into the transmission buffer */
while (Endpoint_BytesInEndpoint())
{ cin=Endpoint_Read_Byte();
midibyte[0]=Endpoint_Read_Byte(); // should probably do some sort of checking here.
midibyte[1]=Endpoint_Read_Byte(); // should probably do some sort of checking here.
midibyte[2]=Endpoint_Read_Byte(); // should probably do some sort of checking here.
i=0;
switch (cin&0x0F) { //strip off cable data.
case CIN_3BYTE_SYSTEM_COMMON:
case CIN_SYSEX_ENDS_IN_THREE:
case CIN_NOTE_ON:
case CIN_NOTE_OFF:
case CIN_PRESSURE:
case CIN_SYSEX_CONTINUES:
case CIN_PITCH_WHEEL:
case CIN_CONTROL_CHANGE:
while (!((BUFF_STATICSIZE - Rx_Buffer.Elements)));
Buffer_StoreElement(&Rx_Buffer,midibyte[i++]);
case CIN_SYSEX_ENDS_IN_TWO:
case CIN_2BYTE_SYSTEM_COMMON:
case CIN_PROGRAM_CHANGE:
case CIN_CHANNEL_PRESSURE:
while (!((BUFF_STATICSIZE - Rx_Buffer.Elements)));
Buffer_StoreElement(&Rx_Buffer,midibyte[i++]);
case CIN_SYSEX_ENDS_IN_ONE:
case CIN_SYSTEM_1BYTE:
while (!((BUFF_STATICSIZE - Rx_Buffer.Elements)));
Buffer_StoreElement(&Rx_Buffer,midibyte[i++]);
case CIN_RESERVED_FUNCTION_CODES:
case CIN_RESERVED_CABLE_EVENTS:
break;
}
Flash_RXD(); // do the pov thing
}
/* Clear the endpoint buffer */
Endpoint_ClearCurrentBank();
}
In other words since the midi data is complete in the packets. You just need to determine how many of the 4 bytes to send and strip off the cable information.
Going the other way is a little more convoluted.
void ParseMidiByte(const uint8_t theByte) {
if (theByte&0x80) {
thePacketIndex=0;
switch (theByte&0xF0) {
case MIDI_STATUS_NOTE_ON:
case MIDI_STATUS_NOTE_OFF:
case MIDI_STATUS_PRESSURE:
case MIDI_STATUS_CONTROL_CHANGE:
case MIDI_STATUS_PITCH_WHEEL:
thePacket[thePacketIndex++] = theCable|(theByte>>4);
thePacket[thePacketIndex++] = theByte;
theMidiState = midi_state_needs_2bytes;
break;
case MIDI_STATUS_PROGRAM_CHANGE:
case MIDI_STATUS_CHANNEL_PRESSURE:
thePacket[thePacketIndex++] = theCable|(theByte>>4);
thePacket[thePacketIndex++] = theByte;
theMidiState = midi_state_needs_1byte;
break;
case MIDI_STATUS_SYSTEM:
if (theByte & 0x08) {// System Real Time Messages
Endpoint_Write_Byte(theCable|CIN_SYSTEM_1BYTE);
Endpoint_Write_Byte(theByte);
Endpoint_Write_Byte(0);
Endpoint_Write_Byte(0);
Endpoint_ClearCurrentBank();
} else if (theByte == 0xF0) {
thePacket[thePacketIndex++] = theCable|CIN_SYSTEM_1BYTE;
thePacket[thePacketIndex++] = theByte;
theMidiState=midi_state_in_sysex;
} else if (theByte == 0xF3) {//Song Select
thePacket[thePacketIndex++] = theCable|CIN_2BYTE_SYSTEM_COMMON;
thePacket[thePacketIndex++] = theByte;
theMidiState=midi_state_needs_1byte;
} else if (theByte == 0xF2) { //Song Position Pointer
thePacket[thePacketIndex++] = theCable|CIN_3BYTE_SYSTEM_COMMON;
thePacket[thePacketIndex++] = theByte;
theMidiState=midi_state_needs_2bytes;
} else if (theByte == MIDI_EOX) {
if (thePacketIndex==3) {
thePacket[0]=theCable|CIN_SYSEX_ENDS_IN_THREE;
} else if (thePacketIndex==2) {
thePacket[0]=theCable|CIN_SYSEX_ENDS_IN_TWO;
} else {
thePacket[0]=theCable|CIN_SYSEX_ENDS_IN_ONE;
}
thePacket[thePacketIndex]=0xF7;
theMidiState=midi_state_idle;
thePacketIndex=4;
} else {
// undefined -- bin it.
theMidiState=midi_state_idle;
}
}
} else {
switch(theMidiState) {
case midi_state_needs_2bytes:
thePacket[thePacketIndex++]=theByte;
theMidiState = midi_state_needs_1byte;
break;
case midi_state_needs_1byte:
thePacket[thePacketIndex++]=theByte;
thePacketIndex=4;
theMidiState = midi_state_idle;
break; //this was missing in the first post
case midi_state_in_sysex:
thePacket[thePacketIndex++]=theByte;
break;
}
if(thePacketIndex==4){
while (!(Endpoint_ReadWriteAllowed()));
Endpoint_Write_Byte(thePacket[0]);
Endpoint_Write_Byte(thePacket[1]);
Endpoint_Write_Byte(thePacket[2]);
Endpoint_Write_Byte(thePacket[3]);
Endpoint_ClearCurrentBank();
thePacket[0]=thePacket[1]=thePacket[2]=thePacket[3]=0;
thePacketIndex=0;
}
}
}
Brian Riley at Wulfden will sell you a stripped down dorkboard kit with the reset pullup resister and the programming jumper ALREADY SOLDERED! and for another 6 bucks you can build a nifty flashlight!
http://www.1strecon.org/TheShoppe/flashlight/index.shtml
There is much that is new in the new arduino. Most of it in the user libraries and all of it good. My favorite is the addition of the ability to specify a different programmer as long as its avrdude approved.
boards.txt and programmers.txt
If you select the boards on my Arduino setup it will look very different than the stock Arduino.
In the arduino software folder you will find the boards.txt in a folder under hardware. To add a board you copy one of the existing entries and modify it to fit your board. The sample I use here is from the Sanguino, a mega 644P based arduino “core” (see www.sanguino.cc for instuctions on installing this core with arduino 12).
I have a maze following mouse that I built a year and a half ago that uses the atMega644V which is very similar to the 644P, after looking at the underlying code and seeing that it is written well enough to adjust to the differences between the two chips (mostly an extra serial port), I was pretty sure that the code would compile and run on the older chip. So I modified the board entry to match my board.
The first chunk in each entry is the category or class of the board and groups the text entries together. I wont pretend to be a java programmer and understand how it works just that the above works.
The important changes needed were in the .build lines where I changed the mcu, the clock speed and the core (location of the core source). These are used to compile the program with avr-gcc.
(If you can find the the preferences.txt you will see that this is usually set to bootloader.)
The value here coresponds to an entry in programmers.txt which was added in 10 to support burning bootloaders. My entry for the mark 2 looks like this.
To load the new board and programmer I quit out of arduino and start it up again. Now when I look at my boards I see the new entry in the menu. Selecting this board will compile arduino’s libraries using the new target. Selecting verify will compile your code. This code will give meg deamon eyes.
/*
* evil MegMouse eyes
*/
int leftMotorFwdPin=11;
int rightMotorFwdPin=9;
int leftMotorBackPin=8;
int rightMotorBackPin=10;
int leftMotorPwmPin=12;
int rightMotorPwmPin=13;
int rightEyePin=14;
int leftEyePin=15;
void setup() // run once, when the sketch starts
{
pinMode(leftMotorFwdPin, OUTPUT); // sets the digital pin as output
digitalWrite(leftMotorFwdPin, LOW); // sets the digital pin as output
pinMode(leftMotorBackPin, OUTPUT); // sets the digital pin as output
digitalWrite(leftMotorBackPin, LOW); // sets the digital pin as output
pinMode(rightMotorFwdPin, OUTPUT); // sets the digital pin as output
digitalWrite(rightMotorFwdPin, LOW); // sets the digital pin as output
pinMode(rightMotorBackPin, OUTPUT); // sets the digital pin as output
digitalWrite(rightMotorBackPin, LOW); // sets the digital pin as output
analogWrite(leftMotorPwmPin,0); // turn motor pwm off.
analogWrite(rightMotorPwmPin,0);
analogWrite(leftEyePin,0); // turn led pwm off.
analogWrite(rightEyePin,0);
}
void loop() // run over and over again
{ int i;
for (i = 0; i < 254; i++){
analogWrite(leftEyePin,i);
analogWrite(rightEyePin,i); // fade eyes to on
delay(2);
}
for (i = 254; --i >= 0; ){
analogWrite(leftEyePin,i); //
analogWrite(rightEyePin,i); // fade them to off
delay(2);
}
}
And the upload button will pass the parameters from your modified programmers.txt to avrdude and use the external programmer rather than requiring a bootloader and a reset.